Part 14
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Were granted a vision of our next destination. Its quite literally a hole in the wall, but what do you expect?
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And with that, were pretty much done with our current return trip. Going in search of the next objective brings us to a Hermit Crab lair that releases an Angelfish. Another nearby lair releases another mermaid to further crowd the place up.
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Immediately inside the promised cave we have a new phenomenon. This flowing underwater river sends you from left to right, but you can maneuver to reach solid ground and explore as long as youre quick about it.
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Ducking in gets us another angelfish, as well as a blue gem from this Seahorse lair that provides a bit of extra XP. This is also an easy way to head back and check on our latest rescues before continuing on.
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Getting replacement Medical Herbs in this stage doesnt involve some kind of ridiculous guessing game. This is a substantial improvement.
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All that said, all of the other recently rescued undersea creatures are well, extremely useless.
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Our last major obstacle is yet another set of Hermit Crabs. Clearing the lair gives us a staircase directly to the left of where were standing, and leads to
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Trudging through the rain on this curiously barren island our first significant foe is a gorilla nest that releases another mermaid near the queens handmaiden. At this point, Im almost afraid to hear what she has to say.
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Continuing, theres an odd formation on the ground, but right now thats not nearly as important as the Gorilla nest in the vicinity thats holding yet another angelfish. This ecosystem is starting to look dangerously unbalanced.
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Heading north weve got a bird nest in the midst of crumbling ruins. Clearing it releases a dolphin, but theres another nest nearby.
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Its mostly Rockies, as you can seen if you examine this shot closely. Theyre just slightly different from regular rocks.
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Were close enough to get another level, pitching us up to 13. At this rate we dont have that much room to gain more life, and were only in the third realm of six. Clearing out all the Rocky releases another mermaid near the one who initially gave us the bubble armor.
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Finally, another lair clears up some of the mystery around these structures. Theres a central one between the other four, but who or what placed them is a mystery.
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A nearby bird nest gets us a blue gem with an explanation as to whats going on:
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The Masters lightning can destroy even metal enemies, but you have to lure them in right next to the monuments to get them. This really only lets us kill enemies in a limited area to progress the story, but its better than nothing. We also get full experience for doing it. Clearing out the metal gorilla nest releases the final mermaids statue and is pretty much the last thing we need to do here.
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You can barely see it, but this is actually an angelfish were talking to. Hes purple and thus blends in very well.
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One of the dolphins we rescued is napping, so its time to break out the old dream rod
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And with that he swims off, leaving us with a new route opened in the real world as well as in the dream world.
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And with that, were on our way to our next island. Hopefully the last, but well see how long this area drags out. Its already feeling like a LONG stretch.
Next update: Urchins and Bracelets.